Miracuclass Amogus Cringe

Miracuclass Amogus Cringe

I was going back and forth about making this post, but then I saw @charming-mage ‘s and I was like screw it we’re doing this. This ended up 10x longer than I thought it’d be.

Marinette (crewmate) - tries to organize everyone into a buddy system to corner the impostors, gets frustrated when people agree to her plan and then start running rogue. When discussions start she’s leading the conversation and asking the most questions. She greatly prefers crewmate over impostor because she likes the mystery solving element of discussions.

Marinette (impostor) - whenever she kills someone she goes, “ahhhh” out loud and panics while her avatar sprints away from the body. She likes coming up with convoluted plans, especially when she can communicate with her fellow imp(s), and tries to make it seem like she’s in two places at once wether it be through venting or falsified testimony.

Adrien (crewmate) - he has to unmute and ask how to do like every individual task to the point where he’s been voted out over it before because cmon, you’ve gotta be lying about it at this point, just piece it together and stop unmuting during task time. He makes puns and sings little improvised songs while tasking. When he suspects someone but they don’t get voted out, he offers to tail them at the cost of his own safety. Same with fixing sabotages late-game. To him, getting killed is just part of the game progression, and it’s not a big deal because he trusts his fellow crewmates to avenge him and doesn’t mind ghost-tasking.

Adrien (impostor) - okay maybe he lies about not knowing tasks sometimes. But it also took him a while to learn imp mechanics and he kept asking about them out loud like, “what’s the red square task on the floor? Why’s my name highlighted?” And somehow nobody noticed while his partner(s) were like nggggg Adrien no… At least he’s good at playing innocent/fake-detective-ing in discussions. Whenever he kills someone he makes some stupid one-liner about it out loud.

Alya (crewmate) - we got Sherlock Holmes over here. She overanalyzes every tiny detail and isn’t scared to sacrifice the sus for the greater cause. When she finishes tasks, she likes to hang out by security and snoop in case of the rare satisfaction of catching someone red-handed. If there’s an emergency meeting, it’s probably because she probably saw something. She supports Crewinette’s plans to corner the imps. She thinks tasks wins are boring and that it’s a lot more fun to win through voting correctly. If they task-win or lose she stops before the new game and asks who the imps were and for a recap of their actions.

Alya (impostor) - a force to be reckoned with. She’ll wait for the perfect moment to strike someone, and then cover her tracks, join a group and win herself a strong alibi anyways. Her reputation as a ruthless detective protects her, even when the game is set to show that the ejected person was innocent. She always chooses someone to kill and someone to blame for it, but sometimes she gets carried away and they vote her off for pointing too many fingers.

Nino (crewmate) - he’s just tasking, man. If he gets killed he’s like, “oh mf” and just keeps ghost-tasking. He mostly hangs out during the discussions unless he has something solid to say, only jumping in at the end to confirm, “so we’re voting for _?”. He leads his own little crewmate squad around when he finishes tasks to protect them while they finish theirs.

Nino (impostor) - mostly plays off the strategy of his partner(s). He likes playing the protective team-player type “innocent diversion” role while the partner(s) get to killing, so when discussions start he’s totally in the clear, which gives him an opening to dodge suspicion in the future if he needs to take over killing. He pretends to fix sabotages all the time because people rely on him to do that as a crewmate.

Max (crewmate) - freakishly good at the card scanning task. People always ask for his secret and he’s like? It’s so easy? He has every map memorized to a t so he can point out the contradictions in people’s stories like an ace attorney character. It’s surprisingly really helpful. He’s the opposite of Alya in that he’s a big supporter of the “guys, stop voting off random innocent people, we have like five tasks left. Whoever hasn’t done them, just finish them” strategy.

Max (impostor) - he tries his best to protect his partner(s) in the discussion while laying low himself, and sometimes he gets voted out for it, but if he senses that there’s nothing he can do, he’ll throw them even further under the bus to build credit for himself. He doesn’t like sacrificing innocents as a crewmate, so his defenses are only sus when he’s caught being wrong. He sabotages a lot to control people’s movements and vents liberally unless he committed to a tasking group. That being said, he can go whole rounds without killing out of caution.

Kim (crewmate) - he’s the guy who calls emergency meetings early into the game only to say, “I miss you guys :)” He gets voted out all the time for doing troll-y crap and ignoring Crewinette’s plans. He’s also severely confused by some of the tasks and game mechanics, but fakes it till he makes it, until the discussion where he rarely says anything valuable and just jokes around. Sometimes, though, he’ll offer a tiny offhand detail and everyone’s like Kim, I hate to say it, but you’re a genius or that’s the piece we’ve been missing! And he’s like haha ok. He’s always behind on tasks, sometimes out of laziness, sometimes out of confusion, but he’s one of the people Max is impatiently waiting on.

Kim (impostor) - he gets caught in the act a lot and it’s hilarious, but other times he gets away with everything the entire time, which is kinda scary. He’s weirdly good at introducing so much confusion and derailment to discussions that everyone gets totally lost and doesn’t know what’s going on, allowing him to survive when they could’ve easily figured him out. Unlike Max, he knows literally nothing about the maps and always says he was at the “slidey thing” or whatever and everyone’s like idk wtf the slidey thing is, and if this were anyone else they’d be gone immediately, but it’s Kim so he might actually be telling the truth. He refuses to learn the names of anything because this really helps him out.

Alix (crewmate) - always trying to convince her friends to experiment with ridiculous game settings. Occasionally, she gets to them, and they get games with comically unbalanced imp:crew ratios, awful lighting, an overwhelming load or lack of tasks, or hilariously low cool downs. She revels in the chaos. When she tasks she usually moves from place to place alone but tries to hop in with groups to confirm her movements. She’s pretty good at sussing imps out when they offer enough information, but otherwise she just makes goofy comments with Kim.

Alix (impostor) - not too worried about killing people and venting. She moves fast and dashes from place to place, joining a group on the opposite side of the map from her last body. If anyone says, “I saw someone vent but I didn’t see who” it was probably her. She likes the “stand in a clump and watch the chaos ensue when one person drops” technique as well as the gambling “hope that the UI for the task everyone’s doing covers your killing and venting” strat. Sometimes she’s forced to vent to a dead end and gets caught, and sometimes the big brain detectives catch her, but she’s usually pretty smooth.

Rose (crewmate) - a big fan of hide and seek mode. She likes grouping up for tasks, protecting each other at the cost of efficiency. During discussions, she has a hard time believing anyone’s the impostor, and everyone’s like, Rose, we know there are exactly three of them, you can’t defend every individual person. Whenever she gets killed she is like *gasp* et tu, Brute? No matter who it was.

Rose (impostor) - runs around with her squad when… oops… looks like something got sabotaged! Uh oh, wonder who could’ve done that? She’s in a battle against that task bar more so than the players, and tries to stay away from killing. She emulates crewmate behavior perfectly so no one ever suspects her until really late. If she’s the only imp left and she has to kill, it’s like an Agatha Christie locked room mystery level of drama and betrayal within her squad. But we were all together the whole time… omfg no way… it was one of us.

Juleka (crewmate) - she secretly prefers when everyone tasks alone, but goes with the squad for Rose. She only talks in discussions if she’s 100% sure about something, and she often incomprehensibly mumbles vital evidence. ~10 minutes later when they catch the imp she’s like iItoldyouso and the crew’s like ??? If she gets killed and her tasks are done, she haunts that impostor relentlessly. Sometimes she even organizes ghost brigades in ghost chat and gets everyone to follow them.

Juleka (impostor) - definitely gets a kick out of the kill button. Whenever she takes someone down she’s like heeheehee. If she was peer pressured into a task team again, she’ll anxiously try to slip away unnoticed for a second to catch someone in the hallway outside, but if she’s alone, she’s on a hunt. Nobody is safe. When she defends herself on voice chat she also mumbles incomprehensibly and everyone’s like sure, fair enough.

Mylene (crewmate) - seasoned task group leader. She also sings little task songs like Adrien. She tries to organize people into chatting regular status updates so they can tell if someone goes missing. She reports every body she finds and actively participates in the discussion, but whenever she makes good points, she gets overlooked. Then, the crew’s like Mylene, why didn’t you say anything sooner? And she’s like agjdjdhh Either that or she gets voted off for always reporting and being too eager to discuss on top of it.

Mylene (impostor) - gets her partner(s) inside her team and tries to tag-team anyone passing by, only for all the impostors to have alibis when she reports. If the ratio is right, they can destroy their own group, and then immediately point the finger at whoever is left, which works about half the time. Mylene is a pretty convincing actress, but the high IQ tricks only work a couple times.

Ivan (crewmate) - he’ll take one for the team if he has to, especially in those sabotage cases where you’d have to be isolated and vulnerable. Otherwise he’ll protect his group. He has an “innocent until proven guilty” attitude when he runs into other people on the map, and skips during a lot of the votes.

Ivan (impostor) - we all know he can’t lie to save his life. He usually gets voted out really fast if he kills someone because he gets nervous and starts saying contradictory things when questioned. That being said, he’ll do what he can to keep his partner(s) in the clear. He never vents because the risk is too high for him, instead just running around and saying, “sorry” out loud when he catches a victim.

Nathaniel (crewmate) - he’s the opposite of Adrien in that he’ll do anything to avoid getting killed. He runs around tasking on his own, but he’s usually behind because he’s so focused on avoiding everyone, to Max’s frustration. He also never reports bodies. This causes him to be sus at all times, so he gets voted out a lot. Wild Nath sightings are rare and terrifying because he’s never in the clear and he’s just standing there, menacingly. Imp!Alix sees him as a fun combo of Where’s Waldo and Assassin.

Nathaniel (impostor) - the millisecond that cool down timer runs out, someone is getting killed. Hit and run. He’s good at entering a fairly crowded large space, striking, and staying in everyone’s blind spots while he runs away, especially when the lights are out. He likes venting to isolated areas and killing as many people per round as he can, laughing when someone finally reports and everyone unmutes to go WHAT!? at the number of deaths. He tends to operate separately from his partner(s) unless they have an actual plan.

Chloe (crewmate) - gathers every single person in medbay and makes sure they all watch her scan. Yeah okay, we get, you’re a crewmate. She feels personally offended whenever someone kills her, which is often, since people tend to jokingly target her. During discussions, she accuses anyone and everyone of being sus, even if she just walked past them or saw them tasking alone. She likes stalking people as a ghost and spilling tea in ghost chat.

Chloe (impostor) - reacts similarly to Marinette when she kills. She will throw her partner(s) under the bus if it’s more advantageous in the long run, and she’s great at shifting the blame to innocents. People vote her out a lot anyways, and she says she can’t believe that they even like this stupid little game. Ridiculous, utterly ridiculous. Unless she wins. Then it’s fun.

Sabrina (crewmate) - discussion detective supreme. She keeps track of every piece of evidence and testimony, every detail. She tails the sus at a distance, trying to catch them doing something. Sometimes it gets her targeted, but sometimes she catches them and calls emergency meetings to snitch. Somehow she manages to do this and finish her tasks at the same time.

Sabrina (impostor) - sabotages everything, and tries to get her partner(s) to do it too. Once she won because the crew just didn’t fix O2 in time. She avoids killing Chloe, but feels bad if she has to kill anyone else too. She typically just sticks to making other people seem suspicious, and likes the game mode where you can’t see if you voted correctly or not.

Lila (both) - she rarely joins these games. She isn’t even a member of the chat group they use. They occasionally invite her, and she usually lies about how busy she is, but she accepted a couple times to further her narrative. She pretends to be really bad at being an impostor to establish herself as someone incapable of trickery. Regardless of her role, whenever the body announcement pops up, she goes, “oh nooo, not [victim(s)]… nooo….” and Mari’s like stfu Lila.

Bonus Polaroid kids because,,, they <3

Kagami (crewmate) - hella efficient at tasks. Two discussions in and she’s done. She’s the interrogation specialist who stresses out the imps and crew alike with her barrage of questions. She likes moving either alone or in partners, three people maximum, unless Crewinette needs her, in which case she’ll stick to the plan no matter what.

Kagami (impostor) - you’re walking through the base / there’s no one around and comms are down / out of the corner of your eye you spot her / Kagami Tsurugi. She will have you cornered and you won’t be able to do anything about it. She always has a made up explanation for what she was doing, but sometimes it falls through solely because she’s always acting sus.

Luka (crewmate) - he likes crewmate a lot more than impostor. He’ll tag along with a task group until he’s done, and then he’ll go lurk in the corner and spy on people. He moves along the walls, and a few times this has led to him witnessing murders in the middle of the room while the imp only saw him after it was too late. Cue the mad dash for emergency meeting.

Luka (impostor) - works together with his partner(s) to perform some high level backstabbery. He rarely gets voted out unless he messes up because he builds bonds of trust with like half of the crew while he leads the rest into his partner(s)’ traps. He feels bad about killing sometimes, but he doesn’t mind sabotaging.

Zoe (crewmate) - she finds one or two other people she trusts and follows them around. She uses the logic of “well we could’ve both killed each other by now but we didn’t so they must be safe”. She immediately recounts everything that happened to her that round in discussions, even irrelevant details, just in case they might end up useful, and tends to bandwagon with voting.

Zoe (impostor) - tries to catch people in secluded corners or rooms with closable doors to kill them. She avoids taking risks, but sometimes she reports her own bodies and tries to act all surprised by the discovery. She’s a good actress, but she’s not the best bs artist, although the crew is used to her giving a ton of details right from the start, so they don’t suspect her unless there’s a hole in her story.

Marc (crewmate) - does tasks on his own but makes sure to stop near crowds when he can. Whenever he’s running around alone and sees someone else, he immediately turns around like ohmygodohmygod and anxiously dances around the other person who’s more than likely just another, equally anxious crewmate with places to be. He still gets killed a lot.

Marc (impostor) - he goes full anime villain mode. All according to keikaku. He’s one of those people who disproportionately rolls the impostor role and ends up with it like twice every five games. He plans out every move he’s gonna make, every complex lie and big brain play, and sometimes he gets that glorious evil win, but sometimes his plans are totally sabotaged by stupid things like Kim’s trolling.

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